2010年12月15日星期三

Reading #26: Picturephone: A Game for Sketch Data Capture

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JJ
Summary:
This paper introduce a sketch date collecting game Picturephone which is inspired by a children's game Telephone. Three users are needed to play this game and the system define three and randomly assign one to each user; Draw mode ask a user to draw the sketch according to the description. Describe mode asks a user to describe a sketch. And rate mode ask a user to evaluate each pair of sketches.
During the palying of the game, sketch data is collected for researchers.
Picturephone is an asynchronous system which means it doesn't require the users to play the game simutaneously.

Discussion:
The idea of making the work of collecting data interesting is a very clever idea. For many participant, the process of the data collection is very boring. Comparing with their system, the data collection process of our final project is so boring and after the data collection participant normally feels tired and don't want to do it again. We need to learn from this lesson for next system.

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